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The attic

Browser games I wrote in 2018, mostly at night, mostly to find out whether I could. None of them are good. I have kept them anyway, because the multiplayer blackjack is where I first worked out how websockets actually behave when two people disagree about whose turn it is, and I have been paid to know that roughly once a year ever since.

Screenshot of the multiplayer blackjack table
2018

Multiplayer Blackjack

Real time blackjack for several players at one table. Two rewrites, because the first one trusted the client and the second one learned not to.

Angular 5 / Node / Socket.IO

Source
Screenshot of the space RPG
2018

Space RPG

Oregon Trail in space, written with no framework at all as a deliberate constraint. Procedural names, an inventory that mostly balances, and a long trip where things go wrong.

Vanilla JavaScript / pixi.js

Source
Screenshot of the second space RPG
2018

Space RPG 2

The rewrite, with sprites and a proper render loop. Got further than the first one and still never got an ending.

JavaScript / pixi.js

Source
Screenshot of the survival game
2018

Survival

A small resource management game built while I was learning AngularJS, which dates it more precisely than the year does.

AngularJS

Source